Boss level is now done, and I have all the art for the boss sprites too.
I will start on it's AI tomorrow.
Frece is doing now New York, level1. The first mission will have 4 levels (level 4 will be a boss level).
At the end of each level, you can choose to exit by a shop instead of the normal exit.
Exiting by the shop will let you buy special items and special powers, that you can use later in the level.
For the arcade fans, don't be worried by the introduction of a shop, and the exploration side etc..., the game will still
reward you for playing melee attack only, and will give you extra points (lives) for it.
In any case, it will be a challenging game, the difficulty levels will still be here, and only the best players would finish it on hard, and only the very best would finish it melee only.
Jericho now is doing the flying ninja and ninjette (ninjette will be able to change planes :) )
After he'll start on mission 1 boss, which is a big cyborg ninja.
Syncop is working on doing 12 to 16 total music tracks for this game.
I will start on it's AI tomorrow.
Frece is doing now New York, level1. The first mission will have 4 levels (level 4 will be a boss level).
At the end of each level, you can choose to exit by a shop instead of the normal exit.
Exiting by the shop will let you buy special items and special powers, that you can use later in the level.
For the arcade fans, don't be worried by the introduction of a shop, and the exploration side etc..., the game will still
reward you for playing melee attack only, and will give you extra points (lives) for it.
In any case, it will be a challenging game, the difficulty levels will still be here, and only the best players would finish it on hard, and only the very best would finish it melee only.
Jericho now is doing the flying ninja and ninjette (ninjette will be able to change planes :) )
After he'll start on mission 1 boss, which is a big cyborg ninja.
Syncop is working on doing 12 to 16 total music tracks for this game.