It will help Dan escape difficult situations.
Also in the picture there is the quasi final look of the inventory HUD, and lifes info.
Bellow are some of the pickups.
I should hopefully receive 2 new music tracks, the full game will have around 16.
Shadow Gangs |
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Above shows the Kanji special attack, the most powerful ninja power (there are 3 others).
It will help Dan escape difficult situations. Also in the picture there is the quasi final look of the inventory HUD, and lifes info. Bellow are some of the pickups. I should hopefully receive 2 new music tracks, the full game will have around 16.
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Above is mission 2 boss, it will be one of the huge bosses of the game, along mission 4 boss Freddy, and the final boss in Japan.
This boss will be special in that there will be two combat phases, one with the piloted robot, and after the robot destruction, there will be a fight with the the driver once he is made out of the machine. Above some pictures from the mission 4 boss fight.
Progress is being made every day. One thing I came to realise is that the game is huge, and will take some time finish. One day it will. The plan is to get the bosses done, both code and art, and then move on the other new characters. I predict at least 2 years of work before Shadow Gangs is finished, but it will be worth the wait! Above is Shadow Gangs's mission 1 boss.
I have been working on the ninjette AI, and it will be a very dangerous opponent, even equal in danger to the red ninjas. Bosses in Shadow Gangs will all have an intro sequence, for a theatrical settings. And voice too :) Stay tuned! |
Shadow GangsArchives
July 2018
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